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Issues with Siege file and Automap(s)


OCD2

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Hello,

I am working on a siege file for my map mod.      

I'm trying to add a mini map and full size map for my level.

I've taken the image of the map in GTKR and saved it as .tga file.   Mapped out the coordinates from the top left and bottom right of the map and added them to the Siege file.    Added the .tga image to map/gfx/automap. 

When the level is running,   the mini map is working, but the image in the MM is displaying much smaller than it should, and displaying the full map in a small scale.     It sort of looks like the image is unwrapping?

What did I do wrong?

 

5jF3QIf.png

 

Edit : I believe there may be an issue with the shader I made.

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