Asgarath83 Posted August 22, 2018 Posted August 22, 2018 Is not really a modding assistance request but is more a question concerned the possibiliets of JKA.i know there is an MP OpenRP mod unfinished for allow role playing into JKA but is possible, without coding, to do something like that on single player?i mean.1 - some kind level system of character \ NPC with unlocked skills\force powers 2 - this is the most important feature: instead of using cutscene for teach a story, NPC interactive that are usable, like droid r5d2 on t1_surprise map, when you use, appear some kind of menu or dialog box windows with briefing \ story \ dialogue that lead to mission objectives.-rewards etc. i mean, like happens on some mmorpg games as neverwinter or perfect world. i not want to convert JKA into a mmorpg because the idea is for single player, but i was wondering if is possible to do something like that on single player.3- a possibility to get multiple weapons models on the same slots:exampleWP_BLASTER: can you load a large amount of rifle weapons.WP_REPEATER: a large amount of repeater weapons etc. maybe with customizable dmg, sounds and effects.4 -a system for weakness \ strenght \ resistence of enemy to a same weapons or attack respect to others , like DEMP2 weakness of droid. (but this is easily doable with the code if you edit g_combat adding other MOD condition damages below DEMP2 damage) i am pretty sure that the point 3 and 4 require code editing. the 4 itself surely. about point 1 and 2, there is some way for do it with scripting? maybe with declaired variables about the level upping system. (like variables used into t1_danger)
Noodle Posted August 24, 2018 Posted August 24, 2018 3- a possibility to get multiple weapons models on the same slots:exampleWP_BLASTER: can you load a large amount of rifle weapons.WP_REPEATER: a large amount of repeater weapons etc. maybe with customizable dmg, sounds and effects. This could be done with coding through the same way you can select the lightsaber model. I have no idea how that'd work, but it would certainly be a nice thing to see one day.
Asgarath83 Posted August 24, 2018 Author Posted August 24, 2018 This could be done with coding through the same way you can select the lightsaber model. I have no idea how that'd work, but it would certainly be a nice thing to see one day. So require to works about a menu like lightsaber menu. interessing... mmm, maybe also for a quest menu is possible to do something like that working about properties of ingamegototier and tier1, tier2, tier3... i need to think about it. :3now i think... i see something like that into JKgalaxies mod. maybe i need to check the git hub code related.
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