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What setting in a npc file determines force resistance


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Posted

I believe that any Jedi class is hard coded to force push when they're being choked. I could be wrong about that.

Try changing the NPC's class to something that's not a Jedi, like a gunner class or something.

Just tried it but no luck still pushes away, it might not be a class thing but just if the enemy is holding a saber

 

EDIT: Not the saber thing

Posted

Yeah, I had a bad feeling that might have been the case.

It might be able to be changed via coding.

Nah no need to go into all that trouble, thank you though!

Droidy365 likes this
Posted

Someone actually wrote something about this in a different thread. They said that the saber_defense skill is coded to make its user Force Push when gripped. To this, I can add that they also do acrobatics, despite them not having Force Jump. It's kind of annoying. -_-

Pickles256 likes this
Posted

Someone actually wrote something about this in a different thread. They said that the saber_defense skill is coded to make its user Force Push when gripped. To this, I can add that they also do acrobatics, despite them not having Force Jump. It's kind of annoying. -_-

Ah that's too bad, how bad are they at blocking if that's at 0?

Posted

Someone actually wrote something about this in a different thread. They said that the saber_defense skill is coded to make its user Force Push when gripped. To this, I can add that they also do acrobatics, despite them not having Force Jump. It's kind of annoying. -_-

I just tried it at 0 but they still force push off

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