About This File
Author: Azymn
OVERVIEW:
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- Choose from 29 unique classes in 6 different Factions:
JEDI: Warden, Aurorian, Sentinel, Ancient One
SITH: Cardinal, Zealot, Crypt Guardian, Dark Sage
MERC: Mandalorian, Bounty Hunter, HotShot, Commando
MILITARY: Stormtrooper, Spacetrooper, Clonetrooper, Royal Guard, Scout, ARC Trooper
SPECIES: Wookiee, Tusken Raider, Noghri Warrior, Yuuzhan Vong, Gungan
DROID: Battle Droid, Super Battle Droid, Droideka, Assassin, Darktrooper
- Level 4 Force powers, combine Light & Dark sides, Charged powers, 5 new force ranks
- Merc gadgets: Jetpack, Cloaking, Dual Pistols, Flame Gauntlet, Radar, Camouflage, and more...
- Model Scaling, Class-based Model System, Bot Class support
- Includes Tchouky's Advanced RGB Sabers
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CLASS SYSTEM:
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JEDI
"Warden" - Level 3 Lightside Powers Available
- Level 3 Darkside Powers Available
- Level 2 Saber Attack Maximum
- Level 3 Saber Defense Maximum
- Single bladed Lightsaber
- Bryar Pistol
"Aurorian" - All Level 4 Lightside Powers Available
- Level 4 Saber Attack & Defense Maximum
- Single, Dual Sabers, or Saberstaff
"Sentinal" - Level 4 Lightside Powers Available
- Level 2 Darkside Powers Available
- Level 3 Saber Attack Maximum
- Level 4 Saber Defense Maximum
- Single bladed Lightsaber
"Ancient One" - All Level 4 Force Powers
- Enhanced Force Regen Rate
- Armed only with fists and the Force
SITH
"Cardinal" - Level 3 Darkside Powers Available
- Level 3 Lightside Powers Available
- Level 2 Saber Attack Maximum
- Level 3 Saber Defense Maximum
- Single bladed Lightsaber
- Bryar Pistol
"Zealot" - All Level 4 Darkside Powers Available
- Level 4 Saber Attack & Defense Maximum
- Single, Dual Sabers, or Saberstaff
"Crypt Guardian"- Level 4 Darkside Powers Available
- Level 2 Lightside Powers Available
- Level 3 Saber Attack Maximum
- Level 4 Saber Defense Maximum
- Single bladed Lightsaber
"Dark Sage" - All Level 4 Force Powers
- Enhanced Force Regen Rate
- Armed only with fists and the Force
MERCENARY
"Mandalorian" - Health/Shields: (100/150)
- Speed: 70%
Weapons:
- Dual Westar Pistols
- E-11 Blaster
- Jetpack-mounted rocket
Equipment:
- Flamethrower
- Jetpack
- Thermal Vision
- Shield Regenerator
- Double Ammo Capacity
- Medpac
Abilities:
- Martial Arts Training
- Combat Roll ready
"Bounty Hunter" - Health/Shields: (100/150)
Weapons:
- Pistol
- Tenloss Disruptor
- Thermal Detonators
Equipment:
- Cloaking Module
- Optic Radar Goggles
- Grappling Hook
- Binoculars
- Ammunition Generator
- Shield Regenerator
- Medpac
Abilities:
- Martial Arts Training
- Scope Tracking
- Combat Roll ready
"HotShot" - Health: 200
Weapons:
- Pistol
- Blaster
- DetPacks
- Tripmines
Equipment:
- Ammunition Generator
- Big Medpac
Abilities:
- Lucky: Automagically dodges
- Lucky: Chance to do critical strikes
- Highly resistant to explosives
- Basic Hand-to-Hand Combat Training
- Combat Roll ready
"Commando" - Health/Shields: (150/200)
- Speed: 85%
Weapons:
- Pistol
- Flechette Gun
- Thermal Detonators
- Wrist-mounted Flamethrower
- Portable E-Web Turret
- Deployable Sentry Gun
Equipment:
- Ammunition Generator
- Shield Regenerator
- Medpac
Abilities:
- Camouflage Ability
- Martial Arts Training
- Combat Roll ready
MILITARY
"StormTrooper" - Health/Shields: (100/150)
Weapons:
- Pistol
- Blaster
Equipment:
- Binoculars
- Ammunition Generator
- Shield Regenerator
- Portable Energy Shield
- Medpac
Abilities:
- Troop Leader (Squad of Three)
- Basic Hand-to-Hand Combat Training
"SpaceTrooper" - Health/Shields: (100/150)
- Speed: 60%
Weapons:
- Pistol
- Repeater
Equipment:
- Improved Jetpack
- Shield Regenerator
- Double Ammo Capacity
- Medpac
Abilities:
- Radar-Equipped
"CloneTrooper" - Health/Shields: (100/150)
Weapons:
- Pistol
- Repeater Rifle
Equipment:
- Binoculars
- Ammunition Generator
- Shield Regenerator
- Medpac
Abilities:
- Troop Leader (Squad of Three)
- Basic Hand-to-Hand Combat Training
"Royal Guard" - Health/Shields: (150/200)
Weapons:
- Force Pike
- E-11 Blaster
Equipment:
- Gun-resistant robes
- Ammunition Generator
- Shield Regenerator
- Medpac
Abilities:
- Battle Dash
- Martial Arts Training
"ScoutTrooper" - Health/Shields: (100/100)
- Speed: 140% Normal
Weapons:
- Pistol
- Tenloss Disruptor
Equipment:
- Optic Radar Goggles
- Cloaking Module
- Seeker
- Ammunition Generator
- Shield Regenerator
- Medpac
Abilities:
- Scope Tracking
- Basic Hand-to-Hand Combat Training
"ARC Trooper" - Health/Shields: (100/150)
Weapons:
- Dual Westar Pistols
- Rocket Launcher
Equipment:
- Grappling Hook
- Medpac
- Ammunition Generator
- Shield Regenerator
Abilities:
- Combat Roll ready
- Martial Arts Training
SPECIES
"Wookiee" - Health: 500
- Speed: 80%
Weapons:
- Bowcaster
- Detpacks
Equipment:
- Big MedPac
- Ammunition Generator
Abilities:
- Heavy Melee Combatant
- Berserker Rage
- Triggerhappy
- Wallclinging
- Extra Heavy (Resists Push/Pull)
- Martial Arts Training
- Resistant to Melee attacks
"Tusken Raider" - Health: 300
- Speed: 110%
Weapons:
- Gaderffii
- Sniper Rifle
Equipment:
- Ammunition Generator
- Shield Regenerator
- Big Medpac
Abilities:
- LifeLeech (Healed by damaging others)
- Savage Fury
- Resistant to Melee attacks
- Martial Arts Training
"Noghri Warrior"
- Health: 200
- Speed: 130%
Weapons:
- Twin Daggers
Equipment:
- Medpac
Abilities:
- Natural Camouflage
- Battle Senses
- Thermal Vision
- Wallclinging
- Natural Leaping Ability
- Martial Arts Training
"Yuuzhan Vong" - Health: 300
- Speed: 120%
Weapon: - Amphistaff
Equipment:
- Organic Armor (Lightsaber Resistant)
Abilities:
- Total Force Immunity
- Regeneration (Heals over time)
- Resistant to Melee attacks
- Martial Arts Training
"Gungan" - Health/Shields: (200/100)
Weapon: - DEMP 2
Equipment:
- Ammunition Generator
- Shield Regenerator
- Medpac
Abilities:
- Heightened jumping ability
- Cartilaginous Skeleton (Resistant to explosives)
- Resistant to fall damage
- Basic Hand-to-Hand Combat Training
DROIDS
"Battle Droid" - Health/Shields: (75/150)
Weapons:
- Blaster
- Rocket Launcher
Equipment:
- Unlimited Ammo
- Internal Radar
- Shield Regenerator
Abilities:
- Troop Leader (Squad of Three)
- Force-Immune
- Resistant to fall damage
- Resistant to Melee attacks
- Automated Nano-Repair
- Immune to Fire
"Super Battle Droid"
- Health/Shields: (75/300)
- Speed: 70%
Weapons:
- Laser Cannon Gauntlet
- Rocket Pack
Equipment:
- Internal Radar
- Unlimited Ammo
- Ammunition Generator
- Shield Regenerator
Abilities:
- Force-Immune
- Triggercrazy
- Extra Heavy (Resists Push/Pull)
- Resistant to fall damage
- Resistant to Melee attacks
- Automated Nano-Repair
- Immune to own blasters
- Immune to Fire
"Droideka" - Health/Shields: (150/500)
Weapons:
- Twin Blasters
Equipment:
- Internal Radar
- Unlimited Ammo
- Shield Regenerator
Abilities:
- Force-Immune
- Extra Heavy (Resists Push/Pull)
- Resistant to Melee attacks
- Automated Nano-Repair
- Immune to fall damage
- Immune to Fire
- Immune to own blasters
"Assassin Droid" - Health/Shields: (100/100)
- Speed: 90%
Weapons:
- Pistol
- Disruptor
- Repeater
Equipment:
- Internal Radar
- Cloaking device
- Unlimited Ammo
- Shield Regenerator
Abilities:
- Force-Immune
- Resistant to Melee attacks
- Martial Arts Training
- Resistant to fall damage
- Automated Nano-Repair
- Immune to Fire
"DarkTrooper" - Health/Shields: (100/350)
- Speed: 50%
Weapons:
- Pistol
- Concussion Rifle
- Rocket Launcher
Equipment:
- Internal Radar
- Unlimited Ammunition
- Shield Regenerator
- Cortosis Armor (Lightsaber/Explosives Resistant)
Abilities:
- Basic Hand-to-Hand Combat Training
- Extra Heavy (Resists Push/Pull)
- Resistant to Melee attacks
- Resistant to fall damage
- Automated Nano-Repair
- Immune to Fire
LIGHTSABERS:
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- Seven Forms of Lightsaber Combat:
(originally developed by David West Reynolds)
Form I: (Yellow Stance)
- Level 2 Saber Offense Required
Form II: (White Stance)
- Dual Lightsaber wielder primary stance
- Level 4 Saber Offense Required
Form III: (Blue Stance)
- Level 1 Saber Offense Required
Form IV: (Green Stance)
- Level 4 Saber Offense Required
Form V: (Red Stance)
- Level 3 Saber Offense Required
Form VI: (Purple Stance)
- Level 4 Saber Offense Required
Form VII: (Gold Stance)
- Saberstaff wielder primary stance
- Level 4 Saber Offense Required
- Powered by Tchouky's Advanced RGB Sabers (toggleable)
- Dualblade lightsabers can be split in half or destroyed
- Dual lightsaber wielder's 2nd saber may be destroyed
- Lightsabers damage now lethal
- Recharge force at twice the normal rate with saber holstered
- Jedi will now try to block sniper shots with their saber before trying to dodge
- 16 different lightsaber blade types available
- Certain special moves can now be performed on cue:
- Backstabs/Backsweeps: crouch + back + attack
- Force Impale/Slash: pull followed by attack
Dual Lightsabers:
- Dual Side Attack: crouch + left + attack
- Dual Front/Read Attack: crouch + right + attack
Red or Staff Stance (kicks):
- Split kick: crouch + right + alt attack
- Spinning roundhouse kick: crouch + back + alt attack
- Hilt Bash: crouch + forward + alt attack
GADGETS AND ABILITIES:
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Cloaking: (Same key as Mindtrick, or select as item and press "Use" to toggle)
- Allows one to become invisible for a short period of time
- Cannot be seen with Force Seeing
- Missiles lose lock on cloaked mercs
- Invisible to sentry guns
- Can attack while cloaked
Camouflage: (Stand still for 3 seconds to disappear)
- Unlimited duration
- Moving while crouched maintains camouflage
- Remain hidden unless moving quickly or attacking
Optic Radar: (Same key as ForceSense, use like force power)
- Goggles send and receive radar waves
- Can see moving, non-cloaked entities, even through walls
- Can see mindtricking Jedi/Sith
Thermal Vision: (Same key as ForceSense, use like force power)
- Goggles attuned to pick up body heat
- Can see mindtricking Jedi/Sith
- Can see cloakers
Flame Gauntlet: (Same key as ForceLightning, use like force power)
- Flamethrower mounted on the Merc's left forearm
- Does constant damage to all engulfed targets
This file is not developed, distributed, or endorsed by Activision Publishing, Inc., Raven Software, Lucasfilm Ltd., Disney, Inc., or any of their affiliated entities. All trademarks, copyrights, and intellectual property rights belong to their respective owners. Star Wars®, Jedi®, and Jedi Knight® are registered trademarks of Lucasfilm Ltd.™ and Disney, Inc.™. This file is intended for educational, non-commercial, or fan-based use under the principles of fair use. No copyright infringement is intended. Any claims of ownership or DMCA takedown requests can be submitted here.