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Jedi Academy IK Animation Rig - Blender 2.93 1.1

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About This File

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An Inverse Kinematics rig for creating Jedi Academy animations within Blender.
For Blender versions 2.93 and up. 

Included in the .blend file is a guide on how to navigate the rig itself, and how to export using the rig.

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Inspired by the CAT Rig created for 3DS Max, I created this project as a means to both continue
animating once I lost access to 3DS Max, and be able to use tools I was a bit more familiar with.
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THIS FILE IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION PUBLISHING, INC., RAVEN SOFTWARE, OR LUCASARTS ENTERTAINMENT COMPANY, LLC. ELEMENTS™ & © LUCASFILM LTD.™ & DISNEY, INC.™ AND/OR ITS LICENSORS. STAR WARS®, JEDI®, & JEDI KNIGHT® ARE REGISTERED TRADEMARKS OF LUCASFILM LTD™ AND WALT DISNEY, INC.™ STAR WARS®, JEDI®, & JEDI KNIGHT® ARE REGISTERED TRADEMARKS OF LUCASFILM LTD™ & DISNEY, INC.™


What's New in Version 1.1

Released

Update v1.1

- Added face rigging

- Fixed rotation of the 'head_target' control not rotating the head


User Feedback

Recommended Comments

Kitsu-NeshKaa

Posted

fingers on both hands are connected and because of this, it is impossible to control fingers of only one hand

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