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Everbliss

   (14 reviews)

2 Screenshots

About This File

Everbliss is a map that was a work in progress before I moved onto other  things.

It was meant to feature original and creative ideas for minigames.

In this very alpha version you will find the only game arena that has reached near completion: Grenadeball. In the area are two dueling rooms, a bar, and an exterior.

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Gametype: FFA
Bot Support: No

 

Credits:

 

{JoF} - My clan Jedi of Freedom, for their continued support and friendship, the reason why this map exists 🙂

 

Szico - (scoreboard textures and shader originated from his own work)
Radec, Zefilus, Greeny - Advice and ideas

This file is not developed, distributed, or endorsed by Activision Publishing, Inc., Raven Software, Lucasfilm Ltd., Disney, Inc., or any of their affiliated entities. All trademarks, copyrights, and intellectual property rights belong to their respective owners. Star Wars®, Jedi®, and Jedi Knight® are registered trademarks of Lucasfilm Ltd.™ and Disney, Inc.™. This file is intended for educational, non-commercial, or fan-based use under the principles of fair use. No copyright infringement is intended. Any claims of ownership or DMCA takedown requests can be submitted here.

Smoo likes this

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PreFXDesigns

Posted

Awesome work Atlas! Looking forward playing this map on the JoF public server for your path event :)

{JoF} Atlas likes this
Xioth

Posted

Good work, Atlas, this looks fantastic.

 

Curious how you guys play basketball though? XD

{JoF} Atlas likes this
{JoF} Atlas

Posted

Good work, Atlas, this looks fantastic.

 

Curious how you guys play basketball though? XD

Ah damn I should have added a screenshot lol

There's a panel inside the game arena explaining the rules and how it's played

Basically you throw detonators at the hoops triggering the scoreboard, but there's more to it.

Acrobat

Posted

Is this an update?

{JoF} Atlas

Posted

On 5/23/2023 at 8:43 AM, Acrobat said:

Is this an update?

Apologies, don't mind me visiting months later lol - no sir this map is abandoned for the reason I don't have the source files and no longer the desire to work on such a messy early thing of mine ^^ It's a nice piece of memorabilia to see how it started I guess. I don't recall what triggered the Updated, I think I changed the description.

Acrobat

Posted

ah ok. from my understanding the new decompile actually can reconstruct texture alignment as well as entity lights unlike decompiles 10 years ago. So in theory you could just decompile and get the original map entirely (source files obtained in that sense)

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