Mod Name: Classic Jedi Project Replacements
Models and Textures: Toshi, DT85, Plasma, Omega
I have always been irritated with the changes made to the Jedi look (as well as overall concept) that was introduced with the prequels (from the shorter and
fancier robes, to lack of Lightsaber D-rings), so consider this a return to formula, returning the look of the Jedi to that of what we saw from
Obi-Wan (Old Ben) Kenobi and the redeemed older Anakin Skywalker. Just like the Original Trilogy concept of the Jedi appearance I used traditional Samurai and
medieval Knight robes as a basis.
Replacements: Luke, Kyle, Jedi, Jedi 2, Jedi Master and Jedi Trainer.
Team Skins: Yes
- Slight clipping in certain animations due to the way the JKA skeleton is setup.
- No model caps.
Copy the contents of the zip file over to your "Jedi Academy\GameData\base" Folder.
Vanilla JKA can be very edgy when using model replacements, the most common problem being "Run out of transform space for ghoul2 Models. Adjust MiniHeapSize in SV_Spawn Server". To fix this I suggest you download and install OpenJK which can be found here: https://github.com/JACoders/OpenJK
This is basically an unofficial patch for JKA, and I highly recommend it!
If you like my mods and want to see more content, please support me on Patreon: https://www.patreon.com/omegastarvg
THIS FILE IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION PUBLISHING, INC., RAVEN SOFTWARE, OR LUCASARTS ENTERTAINMENT COMPANY, LLC. ELEMENTS™ & © LUCASFILM LTD.™ & DISNEY, INC.™ AND/OR ITS LICENSORS. STAR WARS®, JEDI®, & JEDI KNIGHT® ARE REGISTERED TRADEMARKS OF LUCASFILM LTD™ AND WALT DISNEY, INC.™ STAR WARS®, JEDI®, & JEDI KNIGHT® ARE REGISTERED TRADEMARKS OF LUCASFILM LTD™ & DISNEY, INC.™