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Archangel35757

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Everything posted by Archangel35757

  1. @@CaptainCrazy -- you don't think I've captured Mandy's Eur-asian eyelids?
  2. Problem solved by @@AshuraDX. Thanks! He caught that he had put it in a "plug-ins" folder-- rather than the "plugins" folder. So @, let me know if you have questions after reading the readme file on exporter usage.
  3. @ contacted me about problems with the Max2012 64-bit dotXSI exporter not showing up after he installed it on his Windows 8 64-bit system. http://imgur.com/34J7BiT,HKeF1Mh Has anyone else ran into this issue? Anyone using Windows 8? My thought is that Max2012 isn't compatible with Win8... and according to the Max2012 service packs & updates readme file-- it does not list Win8 as a supported OS. @, are you successfully running 3dsMax 2012 in a Windows 7 compatibility mode? Do you have the latest service packs and updates from Autodesk installed? 3dsMax 2014 is the first version that officially supports Windows 8.
  4. Re-working the eyelids... almost there: ...wish I had more free time.
  5. I just noticed that textures may not display properly when using Direct3D. I recommend you change the XSIViewer.cfg properties to use OpenGL to display textures properly. Open the cfg file and change the display to: DISPLAY=OpenGL Or just launch the XSIViewerConfig.exe and choose "OpenGL" then save and exit.
  6. What version of GTKRadiant are you using? Are you using latest release 1.6.4 ( http://icculus.org/gtkradiant/downloads.html#binaries )???
  7. I've only recently started having these issues-- and with only JKhub.org Thanks.
  8. @@Caelum -- it's happening again (intermittently).
  9. I'll let you know if it happens again. Thanks.
  10. It's just the default android browser app called "Web"
  11. It's only jKHub.org that gives me problems-- not any other web address. Android version 2.3.6. AT&T service provider.
  12. I've been getting numerous "502 Bad Gateway" response errors trying to connect to JKHub on my cell phone... yet other websites load just fine... any ideas? It's happening again now trying to make this post! Frustrating!
  13. I have both Mudbox and 3D-Coat (though I've not spent any time in either) ...I guess new things come slowly to me. Maybe after I have the first-cut in 3dsMax I'll take it into 3D-Coat... I don't have a lot of "free" time to experiment with the new tools.
  14. I still need to work on the eye socket area and eyelids-- they're not quite right. As well as re-work the eye itself... then I'll add 2-sided planes (manipulated into place) to hold eyelash textures.
  15. Sounds like positional music-- nice, but not as good as Audio Machine, The Immediate, or Trailerhead...
  16. Yes... you'll find it on Sourceforge here: http://sourceforge.net/projects/glmimporter/
  17. @@eezstreet, @@DT85 and others -- What are the goggles that Jan Ors is wearing on her head? Are they suppose to be IR Nightvision Goggles (for piloting)???
  18. @@Lockgo -- are you a very experienced C++ programmer? I have some ideas for better AI as well as some other gameplay changes that require coding...
  19. Here's another update after working on eyelids and eye area... (the eye textures are temporary-- it is a stock eye shader material in 3ds Max...): @@Szico VII -- how are the eyes looking now (pun intended)? I still need to add the Lacrimal caruncle.
  20. ...if answer is yes, then what is it? ...if not, then I think it would be a good idea to Foster more real-time interaction.
  21. @@minilogoguy18 -- Thanks for the input... but those additional edges between the eyebrows will be necessary for brow wrinkling when the eyebrows move towards the center for some facial expressions. I forgot to delete that one center edge (where you are seeing 2 triangles...). When I remove that edge you will have a quad-- but for now it has to remain because of the Symmetry Modifier. There are no triangles in the mesh... everything will be all quads. But you're right that I won't need to carry those edges higher up the forehead.
  22. Here's an update after working on the eye socket area: Perhaps now the eyes are not so scary...
  23. Yeah, I plan to work on the eye-socket area and eyelids this evening.
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