So I've converted ALL of JKA's GLA (no jitter & all 5 fingers and 2 toes added back) to a CS biped. I wonder how much will need to be tweaked for transferring the animations to a biped with different proportions....
You use the "Re-Target" feature which should take into account bipeds of different scale (For bones at least you select corresponding bone chains for each to determine correct scale factor. Should be similar process for bipeds). Nice work. Did you use the Maxscript for just getting the animations?
It's the imported GLA from Noesis recompiled with no jitter & all 5 fingers & 2 toes added back. I can pretty much now give JKA a new base pose & proportions (while being reasonable) if I wanted.