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Working on converting the entire JKA GLA to 3ds Max CS Biped so you can edit animations with IK rather than hand rotating everything manually
Tempust85
Nah I recompiled the GLA to have no jitter
Archangel35757
So you imported the dotXSI files using the broken Max8 Softimage dotXSI importer plugin? Or the FBX files that were uploaded?
I converted the newly compiled GLA to FBX and converted every single JKA animation to be on a biped. Everything's in the one scene file.