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The New Order

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Posts posted by The New Order

  1. I used the Revan model from MB2 and made it into single player, but for some reason when a stormtrooper fires a blaster bolt and is about to hit him the game crashes. Can someone fix this? If u want the .pk3 I will PM it to you.

  2. Sorry bro, I was looking at MBAssets.pk3 not MBAssets3.pk3. Bro I'm so happy right know, you have no idea. You are such a life saver!!!!!!!!!!!!!!!!!!!!!!!!!!!


    Just checked - they're in MBAssets3.pk3

    Sorry bro, I was looking at MBAssets.pk3 not MBAssets3.pk3. Bro I'm so happy right know, you have no idea. You are such a life saver!!!!!!!!!!!!!!!!!!!!!!!!!!!

  3. If I recall correctly, the full contents of the 'models/players/' folder in MB2 are spread over several .pk3s. So you need to go through FAMBModels.pk3, MB2Models.pk3 and probably several more to find everything.

    None of those pk3's have the model_default.skin.

  4. So I want to some more skin practicing, so I want to do some of MB2 skins because they have some pretty cool skins. But here's the problem I can not find the model_default.skin file in any of the models folders. Does someone know where the model_default.skin are located?

  5. You're using the right tools to launch SP (I recommend JKJALaunch only for SP atm)

     

    But if you're trying to use a mod that requires an .exe to launch, make sure there's a Mac version as well. Otherwise it won't work.

     

    Not sure if EoC has a Mac version. I doubt it but I could l be wrong.

    What is SP atm?

    EOC has always been for Windows only so it is not a option for it at all besides if you use a Virtual Machines program to run it with :)

    I could run every version of Eoc, expect for this version.

  6. Ok, I have a Mac and I want to run EoCIV. I had the mod before it was taken down. I tried using JKJALaunch, it would launch, but then crash before it got to the start up menu. Then I tried using Jedi Academy: Enhanced launcher. It worked, but the game would crash when I tried to start up a map. It says, UI_ParseAnimFileSet: 4 == MAX_ANIM_FILES == 4. So is there a SP Launcher for Mac?

  7. It could be the emitter, or it could be a glitch, I don't know really. At the same time, there's two Malak's sabers (the one in the moddb pack, and the one from MrWonko's), which one are you talking about?

    I just opened the game again and the saber is fine. Sorry about that.

  8. It could be the emitter, or it could be a glitch, I don't know really. At the same time, there's two Malak's sabers (the one in the moddb pack, and the one from MrWonko's), which one are you talking about?

    The one from MrWonko's. The other hilts work great!

  9. aye, here you go the link

    and the files on here: Revan's saber (novel), Kotor saber (games), Zayne Carrick's saber (comics), Haazen's saber (comics), Darth Nihilus' saber, TOR hilts

    and the files from mrwonko's: Bastila's saber, Darth Malak's saber, Freedon Nadd's saber, Revan's saber (comics). Also, here's a kotor force pike

    enjoy!

     

    ...AAAND, since I'm in a relatively good mood, here's a tutorial by Rooxon on how to add sabers to SP

    So I figured it out on how to get Malak's hilt for SP, but for SP&MP the top of saber is solid grey. Is there anyway I can fix that? Thank you so much the_raven.

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