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Posts posted by Wystan
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Exprorting with obj makes a perfect md3.
Ok, solved, just the way to get a proper md3 is:
Export to obj then using milkshape to md3. That's the right way. Plugins for max make inproper md3.
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There is sense. The question was: is there such possibility, the answer is yes.
Now if there're such mods, can i have look at them?
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Recently seen a screenshot with water shader. So Is there a possibility to make ja look modern, something that increases it's graphic potential?
Jango40 likes this -
Yes, it is. Milkshape makes an ok model. Now: my model has an ark shape. But its left side is darker than right when in 3ds max they are same. Why is it so?
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Thanks however model2 only doesnt work. Misc model static does not work also.
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Recently made an md3. I made it misc_model_breakable. Now when I approach the model it just disappears and if just misc model it doesn't. Why and how to fix it.
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Thank you, Ashura, I owe you.
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Nice, but too blue, also i'd like it to be cleaner. The second link is not working.
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Can you try it? Please.
However, thanks for the tip.
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All i need to finish a map is a texture. A texture of unknown material. I couldnt find anything like this. So i need someone to make it. When i get it, i will release a good map.
The pictures of what i need:
I need a flat basic with chaotic lines and spots like the floor and console here.
and the walls here
I need this in dark grey color like on the first picture.
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Please tell me, is texturing ok now? I used Ashura's texture.
Top one is made with BSP -meta compilation, second one is from Radiant.Please tell me, are textures ok?
Btw im sure i dont need shiny walls.
But i need an advice.
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I'll think about that. Thanks for shader.
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tried many times before. Metals from cgtextures are also too dirty.
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Thank you, I'll try.
Thanks eezstreet
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Thanks, those will be useful but i havent found anything for this current room.
Here's a screenshot of the untextured wall section
I need to paint the walls, i think walls should be metal. But it should be a very clean, flat metal. I need this in two shades, First shade is like mp/s_metalc, second is like kejim/metal or mp/s_basic. And maybe in a third shade, even lighter. Both quite clean. Also i need a diamond plate floor in shade like impgarrison/new3 in jk2.
If you need a map source, there's no problem.
Morabis likes this -
Recently made a map with a good geometry, used ja textures. Later i realised that ja metals a too dirty. I can't make textures myself, when i do, my textures look like sh*t. Please help me with texturing my map.
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I think modelling will be mutch more useful to me. I'll contact you when I'll need a weapon model or something.
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Good, and can you do something else?
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Hi everyone! I'm starting the second part of my project "Doctor WHO - War With the Invisible".
http://www.moddb.com/mods/doctor-who-war-with-the-invisible
I need a skinner, a mapper and voice actors.
Md3 misc_model_breakable Problem
in Modding Assistance
Posted
I tried 2012.