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somecallmesongoku

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Everything posted by somecallmesongoku

  1. O.o YEEEES YAAAY THANK YOU DUCK LORD I am eternally grateful. Seriously, thank you! I am proud to be one of the first beta testers! :D
  2. That's a relief. DFAs were soo broken. So, how can I *beta test* the mod? I'd like to check the blocking squares and the duck playermodel. Thanks for answering my question, made me feel a little more at ease. Also, the gameplay looks sick. Some things are too good to be true. But this, is just too good.
  3. Great idea! I've always found medival swordplay interesting, but that stab move looks awesome. I'll be looking foward to trying it out. Btw, is it compatible with your duck playermodel? I've grown attached to that one. Also, I'm kind of curious about blocking DFAs. The Red DFA should be blockable, but the yellow one looks like its straight above. (Not nitpicking)
  4. I think it would be cool if the mod had a different stance for blocking depending on which style you're on. Would be a nice touch and it could give another player which stance the other player is using thus making it more tactical? I think.
  5. I think itll be nice if I used the OJP bots. They lodge at you like hungry pigs.
  6. Wow, I get to be like a beta tester huh! Neat! And location based damage sounds wonderful!
  7. Oh, I'm sorry but my ping should be really high......cuz I live in asia. Well, I would be interested to try it but would it work with bots? Once again, the current state sounds AWESOME. I bet dumb people would break their fingers trying to block every shot. BTW, TOTALLY getting that duck playermodel.
  8. Dear Boothand, first I want to say your work looks amazing. I don't want to sound impolite, but is the project alive? I've been waiting since I saw this video, and I thought this is the perfect swordplay mod for JK2. If this project is still continuing, please reply.
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