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Orbiter

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Posts posted by Orbiter

  1. Hey guys, So while looking through the mods I noticed that there was a troubling lack of Kel Dor mods. Why the kel dor no get love :(

     

    anyway, I think it would be cool to add a couple more mask options (maybe taking inspiration from Sha KoonPol TemmSha Dun, and Zym's masks?).

    Also something that might be a little easier is adding a fourth finger. It's just something that bugs me about the game. 

     

    I think it would work to add a bit more immersion (I know we're talking about JKA, but still lol).

     

    Thanks!

     

     

     

     

     

     

     

    Tauns and ZanderNao like this
  2. well i use 3d max for rigging. what kind or programm are you using?

    there are some tutorial but there is not a step by step tutorial of rigging because is a question of methodic. you need to learn HOW rig a model. is not sufficient to assign a mesh to a bones at 100% . i not know anything about blender rigging, my field is 3d max. i not use other for rigging.

    for learn how rig a model there are the @@Psyk0Sith tutorial for the basic. i learn in that mode.

    http://psyko3d.50webs.com/tuts.html

     

    in my case i simply followed this:

    http://psyko3d.50webs.com/tutorials/skin_modifier.htm

    Thanks for the links, I use 3ds max too. they helped a lot!

     

    so I did what you said, split the weight between the cranium and the eye 50-50, but it didn't help :(

     

    Still have no idea what's going on with this :(

  3. You welcome, let me know if you got success :)

    So I've been trying to figure out the weight tool. when I looked at the weights on the head, it was 100% on cranium. When I try to add 50% to the eye bones the exporter says there are too many vertical 5>4. I've changed a couple of things but nothing seems to give me the desired effect :(

     

    The problem of course is probably that I have no idea what I'm doing lol :P

     

    You've been a big help with, but is there a step by step tutorial for this kind of thing?

  4. You need to weight better the head. :) rig to ceyebrows bone the vertex of the front, and use leye and reye bones for rig the respective eyeballs :) leye and reye bones control the eye blink movement. :) they stretch the textures and rotate, creating the closing effects. rig is 100% weight to leye for left eye, and reye for right eye. for eyes edges , instead, you need to rig 50% cranium 50% leye for left eye and 50 cra 50 reye for righteye. :)

    so, the facial skin of eyes edge need a 50-50 rig, instead the eyeballs meshes need 100% rig with eyes.

     

    Thanks for the help! I'll try doing this tonight :)

    Asgarath83 likes this
  5. Hey Guys, I'm still very new to modding, and my knowledge of 3ds max is minimal, so forgive the noobish question. I'm working on a head mod, but during the cutscenes when he blinks his eyelids only close half way :(

     

    I know I'm being super nitpicky, but it's something that kind of bothers me. everything else works great, just that one detail. not sure what I did wrong, but I'm positive I did something. If anybody's had this problem before I could use some help.

     

    Thanks!

  6. I've got my hands on 3ds max 2015. I get the gist of how things work in the application now. If nobody wants to take this request on (which I understand, it's an obscure request, and a big thing to do for a stranger lol) can somebody point me in the direction of a tutorial for how to edit the character creation models and how to get them in game?

     

    I've been looking around but I can't find anything specific to that. Any help would be appreciated, Thanks!  

  7. Hey guys,  just started getting back into jedi academy after a loooooong time off. I have been playing The Old Republic and was wondering if anybody would be willing to make a miraluka mod for sp (preferably male).

     

    I know this is probably a super simple mod for most people (seeing as a Miraluka is just a human with a cool blindfold over there eyes), but I lack the knowledge to model this myself.

     

    I know there are some awesome modders out there. 

     

    Please help!

     

    some images of the kinds of blindfolds that they have

     

    https://sageshaven.files.wordpress.com/2011/12/ravelshicho.jpg

    http://i.ytimg.com/vi/pBsMWWwvoWE/maxresdefault.jpg

    http://avatars.guildlaunch.net/character_files/15491043/avatar4675.jpg

     

     

     

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