Citrom
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Posts posted by Citrom
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What is the status of this mod or the EY4 revamp? Is it done or still being worked on? If it won't be completed, is there a possibility that you can release whatever you have done?
These look really amazing and i wish to play them if possible.
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Would not mind playing just the maps, even without story stuff.
RJA likes this -
No, it does not appear to work with that mod installed.
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/npc spawn human_merc bob
/runscript bob altfire
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You cant.
The altfire 1 in the .npc file simply does not work and npcs cannot use this.
I suggest using this mod if you want altfire and also control the firerate of npcs:
There may also be a few mods that make the game support altfire in .npc files.
matiasfett likes this -
v1.3.21
- when cooking a grenade, changing weapon at the end makes it detonate in ur hand. but the grenade does not disapear from ur inventory. instead it removes a random gun from ur inventory.
- jetpack not turning on after shooting/reloading but still showing the effect for a second. i got used to it myself, but i know many ppl get confused or annoyed by this.
- tripmine (laser) does not always detonate when enemies pass through it. maybe they move too fast for the mines?
- bowcasters (especially assault bow) have way too low ammo.
- q2 pistol is op. second cheapest pistol in the game but is very good. should cost a bit more.
- dc15 charged shots are nearly useless. low damage, low accuracy, high ammo cost.
- can still sprint in air a little. not sure if it makes u faster but bugs out camera a little.
- allow voting maps. right now cant vote for some maps ''map is not supported with current gametype''. cant even change map to imperialbasectf while gamemode is already on ctf.Smoo likes this -
Where to get the new maps like jawa fortress?
its not in the download
Any way to improve shooting in Jedi Outcast?
in Mod Requests & Suggestions
Posted
Have you considering using a mouse when playing the game?