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aramil248

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Posts posted by aramil248

  1. What did you change to get further? Do you get any errors in the terminal or console when it froze up?

    I rebooted the pi then ran glgears and saw openjk working. And could not do anything even alt tab when it froze up. I'm thinking maybe I need to up memory split so gpu has more than 64mb vram.
    BruceJohnJenner likes this
  2. pi@raspberrypi:~ $ cd jediacademy/

    pi@raspberrypi:~/jediacademy $ ./openjk.arm 

    OpenJK-MP: v1.0.1.0 linux-arm Mar  1 2016

    ----- FS_Startup -----

    Current search path:

    /home/pi/.local/share/openjk/base

    ./base/assets3.pk3 (16 files)

    ./base/assets2.pk3 (62 files)

    ./base/assets1.pk3 (8320 files)

    ./base/assets0.pk3 (15346 files)

    ./base

        

    ----------------------

    23744 files in pk3 files

    execing mpdefault.cfg

    couldn't exec openjk.cfg

    couldn't exec autoexec.cfg

    ----- Initializing Renderer ----

    Trying to load "rd-vanilla_arm.so" from "."...

    QKEY found.

    SDL using driver "x11"

    Initializing display

    Display aspect: 1.771

    ...setting mode 4: 800 600

    ^3WARNING: Couldn't get window display index, no resolutions detected: Invalid window

    ...ERROR: no display modes could be found.

    GL_RENDERER: (null)

    tty]Segmentation fault

    pi@raspberrypi:~/jediacademy $ 
  3. I don't have exact steps for cross-compiling, but the gist of it is: You need a CMake toolchain file for Raspberry Pi. There should be some good examples around the interwebs.

    i dont get what you said but ok I will Google about it
  4. @ aramil248

     

    Sounds like its sheer luck that it works in base. The limit was not decreased in OpenJK nor was any of the code surrounding it altered. Are you by any chance using the x86_64 bit version or the 32 bit?

     

    If you are using a new enough build it should give more specific details of which function. (CM_FindPlane2 vs CM_FindPlane)

     

    As for OP, I assume you are using jamp on windows?

    im using 32bit that i compiled for linux
  5. What error specifically? Sounds like a pretty major issue I'd like to solve.

    JAmp: v1.0.1.1 linux-i386 Nov 10 2003

    ----- FS_Startup -----

    Current search path:

    /home/raymond/.ja/japlus

    /home/raymond/ja/server/japlus/sh_lua.pk3 (5 files)

    /home/raymond/ja/server/japlus/sh_animations.pk3 (3 files)

    /home/raymond/ja/server/japlus/japlus_sabers.pk3 (129 files)

    /home/raymond/ja/server/japlus/jampgame_mac.pk3 (1 files)

    /home/raymond/ja/server/japlus/jampgamex86.pk3 (1 files)

    /home/raymond/ja/server/japlus/efx_MOD.pk3 (10 files)

    /home/raymond/ja/server/japlus

    ./linuxjampded/japlus

    /home/raymond/.ja/base

    /home/raymond/ja/server/base/assets3.pk3 (16 files)

    /home/raymond/ja/server/base/assets2.pk3 (62 files)

    /home/raymond/ja/server/base/assets1.pk3 (8320 files)

    /home/raymond/ja/server/base/assets0.pk3 (15346 files)

    /home/raymond/ja/server/base

    ./linuxjampded/base

     

    ----------------------

    23893 files in pk3 files

    execing mpdefault.cfg

    execing jampserver.cfg

    couldn't exec autoexec.cfg

    --- Common Initialization Complete ---

    Opening IP socket: localhost:29070

    Hostname:

    Alias:

    Alias:

    Alias:

    Alias:

    Alias:

    IP:

    execing server.cfg

    sv_maxclients will be changed upon restarting.

    g_gametype will be changed upon restarting.

    execing jk2.cfg

    execing server2.cfg

    ------ Server Initialization ------

    Server: mp/ffa1

    ----- FS_Startup -----

    Current search path:

    /home/raymond/.ja/japlus

    /home/raymond/ja/server/japlus/sh_lua.pk3 (5 files)

    /home/raymond/ja/server/japlus/sh_animations.pk3 (3 files)

    /home/raymond/ja/server/japlus/japlus_sabers.pk3 (129 files)

    /home/raymond/ja/server/japlus/jampgame_mac.pk3 (1 files)

    /home/raymond/ja/server/japlus/jampgamex86.pk3 (1 files)

    /home/raymond/ja/server/japlus/efx_MOD.pk3 (10 files)

    /home/raymond/ja/server/japlus

    ./linuxjampded/japlus

    /home/raymond/.ja/base

    /home/raymond/ja/server/base/assets3.pk3 (16 files)

    /home/raymond/ja/server/base/assets2.pk3 (62 files)

    /home/raymond/ja/server/base/assets1.pk3 (8320 files)

    /home/raymond/ja/server/base/assets0.pk3 (15346 files)

    /home/raymond/ja/server/base

    ./linuxjampded/base

     

    ----------------------

    47786 files in pk3 files

    Loading dll file jampgame.

    Sys_LoadDll(/home/raymond/ja/server/japlus/jampgamei386.so)...

    Sys_LoadDll(/home/raymond/ja/server/japlus/jampgamei386.so) failed: "libreadline.so.6: cannot open shared object file: No such file or directory"

    Sys_LoadDll(./linuxjampded/japlus/jampgamei386.so) failed: "./linuxjampded/japlus/jampgamei386.so: cannot open shared object file: Not a directory"

    Resolving masterjk3.ravensoft.com

    masterjk3.ravensoft.com resolved to 63.146.124.53:29060

    Sending heartbeat to masterjk3.ravensoft.com

    Resolving master0.gamespy.com

    master0.gamespy.com resolved to 69.10.30.248:29060

    Sending heartbeat to master0.gamespy.com

    Resolving master.qtracker.com

    master.qtracker.com resolved to 63.144.111.10:29060

    Sending heartbeat to master.qtracker.com

    Resolving clanservers.net

    clanservers.net resolved to 208.167.241.123:29060

    Sending heartbeat to clanservers.net

    Resolving masterjk3.ravensoft.com

    masterjk3.ravensoft.com resolved to 63.146.124.53:29060

    Sending heartbeat to masterjk3.ravensoft.com

    Sending heartbeat to masterjk3.ravensoft.com

    Sending heartbeat to master0.gamespy.com

    Sending heartbeat to master.qtracker.com

    Sending heartbeat to clanservers.net

    Sending heartbeat to masterjk3.ravensoft.com

    Sys_Error: Sys_LoadDll(jampgame) failed dlopen() completely!

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