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Posts posted by Kitsu-NeshKaa
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fuuuu....
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Slowly I create HUD. There is a question. Whether it is possible to move a radar?
Bek likes this -
ha-ha! I evaluated! Funny =)
That's just the point that I don't want anything to replace.
As I noted that in game is Chinese and Japanese languages. It can turn out? -
There is an opportunity to return all styles a saber?
fast-med-strong-desann-tavion-dual-staff-fast.
setsaberstyle dual - works.
(It is possible to learn? setsaberstyle staff - don't work. how to activate this style? )
(how to add desann tavion styles in the menu? ui_newsaberstyle) whether is possible?
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hi
It is possible to ask as the voice works? Folders sounds/chr_d, chr_e... I added a new language. How to me to bind it to a voice? Russian - chr_r. Whether it is possible?
sry for english.
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I don't ask to change *.menu. Simply I understood. =) what you will tell of break of a staff? It is possible in more detail? It is a command?
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Heeey! Fox found an error!
I found it in the ingamesetup.menu and setup.menu file!!!name voice
group options
type ITEM_TYPE_MULTI
text @MENUS_SUBTITLES
cvar "g_subtitles"
cvarFloatList
{
@MENUS_NONE 0
@MENUS_IN_CINEMATICS 2
// @MENUS_ALL_VOICEOVERS 1delete // - What to be happy
and shadows
name shadows
group video2
type ITEM_TYPE_MULTI
text @MENUS_SHADOWS
descText @MENUS_SHADOWS_DESC
cvar "cg_shadows"
cvarFloatList
{
@MENUS_NONE 0
@MENUS_SHADOWS_SIMPLE 1
@MENUS_SHADOWS_VOLUMETRIC 2
// "Projected" 3replace on
@MENUS_SHADOWS_VOLUMETRIC 2
@MENUS_SHADOWS_PROJECTED 3 -
Yep. Check. SP in case of selection of a subject joins a type of the camera.
For OpenJK directly takes off. -
item_enviro - sheld wall (?) in jk the camera turns on (as in case of mind trick 4) = no exit in OpenJK - crash game. in sp
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When you release it?
as soon as I will eliminate an error with a partition
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He-he, thanks. I almost finished it.
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I would love to know the problem because my evotrooper and proxy have the same issues or they'd be done
I still had problems with caps. But they decided by itself.
Here how correct to weigh the head I don't understand.
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Send me a link to your 3d max scene file via private messaging and i'll try to find the problem.
I use Softimage(XSI) mod tool.
Problem in the correct layout of torso_cap_head_off head_cap_torso_off.
they aren't displayed.
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I do according to other textbook.The problem with the head remained.
Thanks!
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The BUG: head off = two body.
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Thank you! =)
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Adding of new model in game business is valid not the difficult.
Do one and too 5-6 timeskatanamaru likes this -
Wow. nice discussion.
v 1.5
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I will try to improve communication. I understand almost all words, but without particles.
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Thanks to all for support.
I from Russia. (I beg, don't judge us, according to records on the Internet) Many are afraid of us even in case of communication.
Forgive for a poor translation of the first part.
Fixed: (Probably, someone will want to take itself ported models. )
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1 . Probably it is required to someone also such.
2 . I told that it is the test. "Pants" were added by me. I will correct the remaining later.
3 . Yes, I use the translator, but not Google. It is very a shame to me, that I badly speak English.
I try to write with simple words. That guesses would be intuitive. Sorry = ( -
Yes, in model it isn't enough polygons.
But I to it already extended feet in milkshape. I will try to correct all errors and to throw out it in a network. -
Hi, everybody. I try to collect model from BF2 while. The single bug while with hands.
Maybe somebody will want to use it in the modifications?
Over time I will edit it.Captain Leeroy, Jeff and Bek like this
new language
in Modding Assistance
Posted
russian =)