IrocJeff Posted December 15, 2017 Posted December 15, 2017 Issue 2 is closing credits. Below is my closing credits.str which i replaced in game, but, it still shows the original JA credits. Not the one I made. Ideas?// Note to translators: // If a sentence is the same in your language then please change it to "#same" // // eg: // LANG_ENGLISH "HALT" // LANG_GERMAN "#same" // // (This is so we can tell which strings have been signed-off as ok to be the same words for QA // and because we do not store duplicate strings, which will then get exported again next time // as being untranslated.) // VERSION "1" CONFIG "W:\bin\stringed.cfg" FILENOTES "all the credits" REFERENCE RAVEN LANG_ENGLISH "(#CARD)\nThis project was written, designed, and created by;Jeff Zak;\n This project was partly inspired by the movie Strange Brew\nOriginal Music by;Captain Crazy\nCustom Models by;Pande;Boothand\nCustom Shaders by; Khornsyrup ; Boothand\nThe Palps Blue Ribbon Bottle Texture by; Circa\nGame Testers;Boothand ; Ramikad\n Thanks to everyone @ JKHub.org for all the help\nVERY SPECIAL THANKS:\nGeorge Lucas\n" ENDMARKER ooeJack likes this
Lazarus Posted December 16, 2017 Posted December 16, 2017 Have you packed it all up in a pk3 already. I don't think it works if all is just in base subfolders. It needs to being pk3
IrocJeff Posted December 16, 2017 Author Posted December 16, 2017 On 12/16/2017 at 8:12 AM, Lazarus said: Have you packed it all up in a pk3 already. I don't think it works if all is just in base subfolders. It needs to being pk3 No, but my crawl works and that is pk3 now that i think of it. I'll give it a try today and let u know.
IrocJeff Posted December 16, 2017 Author Posted December 16, 2017 On 12/16/2017 at 8:12 AM, Lazarus said: Have you packed it all up in a pk3 already. I don't think it works if all is just in base subfolders. It needs to being pk3 There is no change. I have created a .pk3 with a strings folder and then an english folder, then my files I modified for briefings, objectives, and closing credits. Nothing has changed. My objectives trigger from the script but show "investigate the site luke had his force visions" and " find a way into echo base " instead of showing " find a way out of here" and " check that terminal over there for some information " briefings nor the end credits play as well. I'm pretty stumped.
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