Lazarus Posted August 21, 2017 Share Posted August 21, 2017 Hear me out on this one. I am just toying arround again with the game, and i ll sadly have to start from scratch (lost all my textures, scripts, etc) so I havent been in the mood to launch it all again and start from nothing. Anyway, long story short. Is it possible for BeHAVED to detect the model you use? Say I have a character I want to base of the previous single player characters (so we can select our own). Now I know that a lot of models are alike, but can it detect the specific model, so say, a rodian from a zabraki? I know it can detect gender (else we wouldnt be able to have male or female voice overs), but i was wondering if specific species (so models) can be detected by the game. So say, if i play human, i get a normal response from a barkeeper, but if i play rodian for instance, i get a different response (say aggressive, scavenger get lost, blabla, that kind of thing) Link to comment
Noodle Posted August 22, 2017 Share Posted August 22, 2017 Of course it's possible, you would need to set a cvar, like the sex one, that tells the game you're playing with a specific model. Link to comment
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