JV Order Posted May 21, 2017 Share Posted May 21, 2017 Working on a new Sidious model I had to separate the torso and the hips in two meshes, because It couldnt load in game (model.glm has more than1000 verts on a surface).But in game only load one part..What exactly do i have to do?Here's the link of the unfinished .glm if necessary:https://mega.nz/#!rQInVYLL!5B-f4yCLIlbHSqQ4c33GN8Wchc9TlVmcsNobgZupTM0 Link to comment
Ramikad Posted May 21, 2017 Share Posted May 21, 2017 When you split a mesh into two separate meshes, the naming of the two resulting meshes end up conflicting in-game if it's not fixed. Check out the mesh Name under G2 properties in the Object Data menu, and make sure it matches the .skin file of the model. Link to comment
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