MUG Posted September 18, 2012 Posted September 18, 2012 I suck at photoshop, so thought I would ask here before resorting to making my own. I need a couple of signs that will direct players to bomb sites in my upcoming map SD_tatooine. here are the signs I need:AA -><- A(Written in green) and BB -><- B(Written in yellow) preferably it should look like writing on metal. I don't mind what style you go with, it could look like someone has spray painted it, like it was printed, or whatever. The images need to be jpgs, any size is fine, I will adjust them to make the game use them as textures. Obviously, I will give you credit in the readme and such. Anyone up for it?
MUG Posted September 18, 2012 Author Posted September 18, 2012 I tried it but didn't look to promising.=(
afi Posted September 18, 2012 Posted September 18, 2012 Except you had something like this in mind (used some random texture from google as background):
MUG Posted September 18, 2012 Author Posted September 18, 2012 Looks neat, would need permission for the background though. Could use something from base jka, if you need a source. (try assets1.pk3 textures/imperial textures/factory textures/vjun)
afi Posted September 18, 2012 Posted September 18, 2012 Wouldn't it be the best to use the same texture as a background you use for the rest of the map?
MUG Posted September 18, 2012 Author Posted September 18, 2012 Wouldn't it be the best to use the same texture as a background you use for the rest of the map? I was going to mount it on like a metal sign, rather than the walls.
afi Posted September 18, 2012 Posted September 18, 2012 Aw okay... well I guess someone else here will be able to make something better anyway xD
CaptainChar Posted September 18, 2012 Posted September 18, 2012 I can do it, but not metal like that, im more suited to cell shaded maps
MUG Posted September 18, 2012 Author Posted September 18, 2012 Aw okay... well I guess someone else here will be able to make something better anyway xDbut you are the only person who offered xDremember, if I have to do it myself it will look like this:edit:ninjad T_T
MUG Posted September 18, 2012 Author Posted September 18, 2012 I can do it, but not metal like that, im more suited to cell shaded mapsWhat kinda thing do ya mean?
MUG Posted September 18, 2012 Author Posted September 18, 2012 Why not just make some no draw brushes extended one solitary unit from your wall and texture the faces with .pngs? Like these... ... Then you could have them over any texture you want, rather than be limited to some background. That works too aye. Now throw me matching Bs xD
MUG Posted September 18, 2012 Author Posted September 18, 2012 I could even make a glow for them if you want.That could be quite neat actually, seeing as its a night time map.
MUG Posted September 18, 2012 Author Posted September 18, 2012 Want me to send you a .rar with the images psds and a shader script to make them work?Would be awesome, aye, but psds wont be nescecary, just save them as tgas or pngs or whatever file type it is you need for the shader to work.
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