Jump to content

Bink Video Support


Tempust85

Recommended Posts

Posted

If we implemented independently then it would be fine I think (I.e. using the same library that he has used). We can base our implementation on his work though because the version of GPL he uses for his code is incompatible with our version. That being said, can we even produce bink videos?

eezstreet likes this
Posted

I can see how the DF2 mod would benefit from this - that is, if it's remotely legal to use the original Bink cutscenes. I seem to recall that turning them to .roq uses up a lot of space.

Posted

@@Xycaleth

 

Wasn't at my PC when I posted last, but have now confirmed that you can make bink videos using RAD Video Tools from a variety of formats. Just created one from an AVI. Now I'm guessing a typo here?

 

 

We can base our implementation on his work though because the version of GPL he uses for his code is incompatible with our version

 

can't yeah?

 

 

@@Ramikad

 

DF2 videos are .SMK, also known as "Smack" or "Smacker" which is a different codec to .BIK "Bink". RAD Video Tools can read them and can create them though.

Posted

i tried to add support for ogv and while the video played, the audio didn't lol. Also, the game code sure loves only one video format. Took me a while to figure out how to allow roq and ogv to play.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...