Jump to content

Help with implementing custom spieces (new skins) in Single player character creation


Recommended Posts

Posted

Hello,

this is my first topic here, so I am sorry if I did a mistake. :)

As I mention in the title, I need some help with adding custom skins to Single player character creation.

 

So, I downloaded some files(specifically the Chagrian spieces, a Ventress and a KIt Fisto) and I want to include them is SP Character Creation. The Ventress pack installs just fine by default. But I have problems with the other two. All the necessary fiels are there, in the models folder. .skin files, tga and jpeg, icons and a playerchoice(made by me, just the default *white entry). Even added the MENU entry, although it is optional. Am I missing something here?

 

Any help offered will be greatly appreciated.

 

Thank you,

Antonis

 

EDIT: Oh, I forgot to mention that the models don't work when 'called' with the console code for playermodel skins,too.

Posted

Thanks, I will try those! :)

 

EDIT: Thank you. Punisher, I followed your advice in the thread you linked and it worked.

Smoo likes this
Posted

Thanks, I will try those! :)

 

EDIT: Thank you. Punisher, I followed your advice in the thread you linked and it worked.

Cool. That is a simple way to do it. If a model has multiple skin versions, you can do the same for each version, just increment the number of file names (a2, a3, etc.).

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...