Boba Fett Merc Posted July 7, 2016 Posted July 7, 2016 Hello guys after watching the RGB base skin mod I tried it out, and I really appreciated it but when I tried the RGB on boba fett I was surprised of the very strong contrast made for example by a yellow boba fett and his jetpack, thats how I thought;''what if a RGB jetpack mod exists", thats why I'm asking here to you if it's possible to make such mod working like the RGB base skin mod, thx guys !!
the_raven Posted July 8, 2016 Posted July 8, 2016 I don't know if it exists, but it shouldn't be too hard - just apply the rgb shader to the jetpack. At least, that's how I think it is, I could be wrong of course.
Boba Fett Merc Posted July 8, 2016 Author Posted July 8, 2016 well, I did not even know there was a RGB shader, so thats quite a good info, also I'm not a modder/skinner so I don't really know how to proceed, could you detail pls ?? thx !
Ruxith Posted July 8, 2016 Posted July 8, 2016 It's an interesting dilemma, if RGB is possible on the jetpack model attachment then maybe it would be possible on weapons too.. which would open endless possibilities and creating colour coded weapon texture mods for CTF and other gametypes. I don't know if it's only a feature that works on player models, but worth experimenting for sure! the_raven and Jeff like this
Ruxith Posted July 13, 2016 Posted July 13, 2016 Look in the PK3 and figure out how RGB works, then try it on the textures of the jetpack and see if it changes the colour when you change the "char_color_red xxx" etc for the player skin
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now