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[JAEnhanced] Game won't start


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Posted

So I downloaded the JO Enhanced mod and it doesn't work, here's the crashlog, can you shed some light?

 

  Quote
OpenJK: v1.0.1.1 win_msvc-x86 May 15 2016
Initialising zone memory .....
----- FS_Startup -----
Current search path:
C:\Users\Phillip\Documents\My Games\OpenJO\jke
C:\Program Files (x86)\LucasArts\Star Wars JK II Jedi Outcast\GameData\jke\zZ_ImperialReplacement.pk3 (51 files)
C:\Program Files (x86)\LucasArts\Star Wars JK II Jedi Outcast\GameData\jke\hdassets1.pk3 (94 files)
C:\Program Files (x86)\LucasArts\Star Wars JK II Jedi Outcast\GameData\jke\hdassets0.pk3 (79 files)
C:\Program Files (x86)\LucasArts\Star Wars JK II Jedi Outcast\GameData\jke\Haps_Stormtrooper.pk3 (21 files)
C:\Program Files (x86)\LucasArts\Star Wars JK II Jedi Outcast\GameData\jke
C:\Users\Phillip\Documents\My Games\OpenJO\base
C:\Program Files (x86)\LucasArts\Star Wars JK II Jedi Outcast\GameData\base\assets1.pk3 (8011 files)
C:\Program Files (x86)\LucasArts\Star Wars JK II Jedi Outcast\GameData\base\assets0.pk3 (6674 files)
C:\Program Files (x86)\LucasArts\Star Wars JK II Jedi Outcast\GameData\base
 
----------------------
14940 files in pk3 files
execing default.cfg
couldn't exec openjo_sp.cfg
couldn't exec autoexec_sp.cfg
Running Jedi Outcast Mode
----- Client Initialization -----
Could not open string package 'KEYNAMES'

 

 

 

MB2 Beta Tester / MB2 FA Assistant Dev

Posted
  On 5/30/2016 at 2:21 PM, redsaurus said:

I think you're missing the pk3s from the jk2 patches.

 

So I was, thanks that worked.

MB2 Beta Tester / MB2 FA Assistant Dev

  • 8 months later...
Posted

My game keeps crashing on start up too when I go to start a new game, here's my crash log. 

 

 

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