the_raven Posted April 4, 2016 Posted April 4, 2016 Hey, so I downloaded OpenJK and JA++ files. Installed them according to isntruction, and launched the game. Now, when I go to "Profile", the pre-made character list has a ton of new skins (mainly movie characters and aliens in Jedi tunics and robes). Now, one issue is that they're missing icons (instead I get question-mark icons); another issue is that some of them are missing textures, or have invisible heads, and so on. Is there a way to remove these excessive skins, because I have other skins I want to use and I'm afraid they'll be cancelling each other out, not to mention that one of these skins crashes the game outright.Also, I didn't understand what I needed to download for JA++ - "Client" or "Server", so I downloaded them both. Could that be a reason?
Raz0r Posted April 4, 2016 Posted April 4, 2016 ui_showMissingSkins 0 It's an attempt to make skins with missing icons selectable (e.g. jawa, prisoner/merchant) - but not all skins are meant to be used by players the_raven likes this
the_raven Posted April 4, 2016 Author Posted April 4, 2016 ui_showMissingSkins 0It's an attempt to make skins with missing icons selectable (e.g. jawa, prisoner/merchant) - but not all skins are meant to be used by players aye, I checked it again, turns out I had a pack of robed characters installed, and that's what was causing the 'excess'...silly me as to the vanilla characters missing icons, I don't mind, it's good having them available, though the mutant rancor is too much
Merek Posted April 4, 2016 Posted April 4, 2016 Is there any way to display all the player models instead of cutting off at a certain point?
the_raven Posted April 13, 2016 Author Posted April 13, 2016 Is there any way to display all the player models instead of cutting off at a certain point?I don't think it's possible due to engine constrictions, but since JA++, OpenJK, etc. expand (or use up) the engine's features, it might be possible. You sould ask @@Raz0r or @@ensiform
Raz0r Posted April 13, 2016 Posted April 13, 2016 I believe JA++ (or was it OpenJK's uix86.dll?) has a practically unlimited amount. The limit is not related to the engine but the UI portion of the modcode. the_raven likes this
Merek Posted April 13, 2016 Posted April 13, 2016 I believe JA++ (or was it OpenJK's uix86.dll?) has a practically unlimited amount. The limit is not related to the engine but the UI portion of the modcode.Will this be fixed in a future JA++ release? I mean, to show all the Player Models and such in the model list both on the main menu and in-game.
Raz0r Posted April 14, 2016 Posted April 14, 2016 Added to issue tracker to make sure it is Merek likes this
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