Echo Posted January 11, 2016 Posted January 11, 2016 I'm trying to set up a shader that will fade one texture into another depending on the normal axis of the face it's on.In other words, to turn grassy plains into rocky mountains with one shader.I was reading this manual here: http://q3map2.robotrenegade.com/docs/shader_manual/q3map-global-directives.htmlq3map_alphaMod dotproduct has the function I want, but it doesn't seem to be included in JKA. I want to know if there is another function in JKA that does the same thing.Also, do we have a list anywhere of all the shader functions included in JKA's version of the engine? Thanks!
Solution mrwonko Posted January 11, 2016 Solution Posted January 11, 2016 As the q3map prefix implies, that's a Q3Map2 feature - you just need a compiler version that's new enough to support it.
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