Jump to content

Blender 2.76b failing to import saber


Recommended Posts

Posted

I just cannot get saber .glm models to import using Blender 2.76b coupled with the 2.64 JKA Plugin Suite v0.2.2. Blender gives the reason "cannot open skin file", even though the skin file and all the textures are present in the saber folder (present in "GameData/base/models/weapons2/(saberhilt name))".

 

Is there something I am missing?

Posted

Don't worry, it's dead easy to get around this. When you import the .glm, make sure you delete 'default' as the skin option under the import options. Otherwise Blender is looking for an associated "model_default" .skin file for the weapon (as you get with player models) instead of not looking for anything at all.

Langerd and McGroose like this
Posted

Don't worry, it's dead easy to get around this. When you import the .glm, make sure you delete 'default' as the skin option under the import options. Otherwise Blender is looking for an associated "model_default" .skin file for the weapon (as you get with player models) instead of not looking for anything at all.

 

Thank you, that did it!

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...