Langerd Posted October 17, 2015 Share Posted October 17, 2015 Well it sucks a little. I am making a cave map. Decided to make boxes that are connected with each other and then i will create the cave inside them. The problem is that when i want to fill these boxes with fog the parts when the two fog brushes are touching each other it looks like crap. You see a big surface that looks not apeal to the eyes :/How to do this without the bug? Link to comment
mrwonko Posted October 17, 2015 Share Posted October 17, 2015 Use a single fog brush. It's play of it's partially outside the map. I think there's also a global worldspawn setting for this; "fog" or "_fog" I believe. Link to comment
Langerd Posted October 17, 2015 Author Share Posted October 17, 2015 Use a single fog brush. It's play of it's partially outside the map. I think there's also a global worldspawn setting for this; "fog" or "_fog" I believe.This worldspawn fog setting work in the weird way.Hmm i will try one brush option Link to comment
Langerd Posted October 18, 2015 Author Share Posted October 18, 2015 Ok i made it with one brush and it works fine for now but i will check if it wont create any issues later Link to comment
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