Shadow Posted September 10, 2015 Share Posted September 10, 2015 (edited) Referenced Topic: http://jkhub.org/topic/6285-making-a-static-unarmed-npc/ I'm a mapper and I am working on a project. I've been trying to make an unarmed NPC that has infinite health, is unarmed, doesn't move, and doesn't fight back even when attacked. I asked in the referenced thread above, and apparently I need to script some stuff with something called Icarus also with icarus add SET_BEHAVOUR_STATE, BS_CINEMATIC. this disable his AI. SET_IGNOREENEMIES avoid he go to anger or flee when see the player or enemies, and SET_IGNOREPAIN avoid pain animations.you can also yse SET_EARSHOT and SET_VISRANGE for change the range of his sight and earshot. You can set SET_INVINCIBLE to True using Icarus to make him truly invincible. This is sort of what I have so far. The model name is jawahat jawahat { fullName "jawahat" playerModel jawahat scale 70 playerTeam TEAM_PLAYER enemyTeam TEAM_PLAYER class CLASS_GLIDER health 9999 weapon WP_NONE movetype static } I really don't know scripting, but I assume something like this can be whipped up pretty quickly. If possible include an alternate npc that has 99999 health. I'd be very greatful for this and perhaps I can do something in return in favor. Edited September 10, 2015 by mrwonko Put NPC source into code tags Link to comment
Daedra Posted September 10, 2015 Share Posted September 10, 2015 Isn't this topic pretty pointless being in Mod Requests since it's already posted asking for the exact same thing in Modding Assistance? I mean you could pretty much work from that Thread rather than making duplicates. Link to comment
Shadow Posted September 11, 2015 Author Share Posted September 11, 2015 I believe that thread was more about fixing an NPC problem, where as this is the thread of request. I thought it would be out of place if I suddenly made a request in that thread. Link to comment
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