Langerd Posted August 21, 2015 Posted August 21, 2015 Making the texture with cull twosided - is it possible to change the texture on the other side?
mrwonko Posted August 21, 2015 Posted August 21, 2015 As long as it's brushes we're talking about, there's q3map_backShader.
Langerd Posted August 21, 2015 Author Posted August 21, 2015 As long as it's brushes we're talking about, there's q3map_backShader.I prefer the option on the player model :/ but thanks for this option
Langerd Posted August 21, 2015 Author Posted August 21, 2015 In that case: That's impossible!Daymn >_<
mrwonko Posted August 21, 2015 Posted August 21, 2015 You'll just have to duplicate the surface, flip the normals and assign the different shader. Langerd likes this
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