Langerd Posted August 21, 2015 Share Posted August 21, 2015 Making the texture with cull twosided - is it possible to change the texture on the other side? Link to comment
mrwonko Posted August 21, 2015 Share Posted August 21, 2015 As long as it's brushes we're talking about, there's q3map_backShader. Link to comment
Langerd Posted August 21, 2015 Author Share Posted August 21, 2015 As long as it's brushes we're talking about, there's q3map_backShader.I prefer the option on the player model :/ but thanks for this option Link to comment
mrwonko Posted August 21, 2015 Share Posted August 21, 2015 In that case: That's impossible! Link to comment
Langerd Posted August 21, 2015 Author Share Posted August 21, 2015 In that case: That's impossible!Daymn >_< Link to comment
mrwonko Posted August 21, 2015 Share Posted August 21, 2015 You'll just have to duplicate the surface, flip the normals and assign the different shader. Langerd likes this Link to comment
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