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Can JKA Do Gloss?


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Posted

What exactly do you mean? Shiny like on textures/factory/env_siding? Specular-ish like on models/map_objects/kejim/ravenbody? Something else?

Posted

A Gloss map is a greyscale map that describes the roughness of a surface, i.e it's Glossiness, and controls the width of the specular highlight, where a Specular Map controls the intensity (and colour if a coloured Specular Map is used). I don't think JA  has support for gloss maps.

Posted

No gloss setting. The best you can do is to author your spec maps to be darker for dull materials, and brighter for shiny materials.

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