Tempust85 Posted May 9, 2015 Share Posted May 9, 2015 Surprised I haven't asked before. Can JKA do gloss? @@Xycaleth Link to comment
mrwonko Posted May 9, 2015 Share Posted May 9, 2015 What exactly do you mean? Shiny like on textures/factory/env_siding? Specular-ish like on models/map_objects/kejim/ravenbody? Something else? Link to comment
Psyk0Sith Posted May 9, 2015 Share Posted May 9, 2015 A Gloss map is a greyscale map that describes the roughness of a surface, i.e it's Glossiness, and controls the width of the specular highlight, where a Specular Map controls the intensity (and colour if a coloured Specular Map is used). I don't think JA has support for gloss maps. Link to comment
Tempust85 Posted May 9, 2015 Author Share Posted May 9, 2015 I know it doesn't support gloss maps, but is there a gloss setting for a shader? Link to comment
Xycaleth Posted May 9, 2015 Share Posted May 9, 2015 No gloss setting. The best you can do is to author your spec maps to be darker for dull materials, and brighter for shiny materials. Link to comment
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