Botdra Posted April 19, 2015 Posted April 19, 2015 Trying to find the .menu (I'm assuming it's a .menu file) for the binoculars you use in SP and MP. I know where all the .gfx are located but I can't seem to find the file that unifies them into the proper rendering you see in-game. Bonus points if you can find the same one for the light amplification goggles.I went through most of the ui folder - among other things - and no luck, any help is greatly appreciated.
Botdra Posted April 19, 2015 Author Posted April 19, 2015 I've made some progress, but still confused. There is a zoom.shader, but it seems to be referencing a lot of images that don't exist (and some that do). Don't know what these non-existent image paths could mean? Also it looks like it's the same shader for the light amplification goggles and the binoculars which may be a pain... but oh well.
mrwonko Posted April 19, 2015 Posted April 19, 2015 Take a look at the source code, I bet some of the non-existent paths are defined there. You can just do a text search for the paths in question. Chances are the layout is defined there as well, if there's no .menu file for it.
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