Botdra Posted April 19, 2015 Share Posted April 19, 2015 Trying to find the .menu (I'm assuming it's a .menu file) for the binoculars you use in SP and MP. I know where all the .gfx are located but I can't seem to find the file that unifies them into the proper rendering you see in-game. Bonus points if you can find the same one for the light amplification goggles.I went through most of the ui folder - among other things - and no luck, any help is greatly appreciated. Link to comment
Botdra Posted April 19, 2015 Author Share Posted April 19, 2015 I've made some progress, but still confused. There is a zoom.shader, but it seems to be referencing a lot of images that don't exist (and some that do). Don't know what these non-existent image paths could mean? Also it looks like it's the same shader for the light amplification goggles and the binoculars which may be a pain... but oh well. Link to comment
mrwonko Posted April 19, 2015 Share Posted April 19, 2015 Take a look at the source code, I bet some of the non-existent paths are defined there. You can just do a text search for the paths in question. Chances are the layout is defined there as well, if there's no .menu file for it. Link to comment
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