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Remapping textures using Radiant


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Is it possible to have an automatic day/night cycle that lasts for hours similar to that of real life which basically jumps between a nighttime skybox and a daytime skybox by using target_delay in radiant?

 

 

 

EDIT:

 

As I more or less found this tutorial that pretty much rendered my question useless, I have changed my question above :P

 

 

 

OLD =>

 

Solution:

 

http://jkhub.org/tutorials/article/102-shader-remapping/

 

Topic:

"Hey

So this might sound like a silly question... I dont think its possible but cant hurt to ask just incase:

 

Say in Lugormod you can remap a texture/shader to another simply by typing something into the console. (Remap oldtexture newtexture or something along those lines)

 

Would it be possible to create a script of sorts on a entirely new map using Radiant that can be implemented in a button and once pressed => does this during gameplay in say.. Japlus?"

Smoo likes this
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