Kylerocks Posted November 11, 2014 Share Posted November 11, 2014 I'm making a map but I'm having troubles with a brush that is darkened, althought it actually has a light right in front of itCan anyone help? Link to comment
IrocJeff Posted November 12, 2014 Share Posted November 12, 2014 Where is the light in the room coming from? Is it from behind the player? Link to comment
Kylerocks Posted November 12, 2014 Author Share Posted November 12, 2014 It's in front of my player in the image. Link to comment
z3filus Posted November 12, 2014 Share Posted November 12, 2014 That's weird. Could you take a snapshot in GtkRadiant? -- I've never had this problem before. What sort of light did you place there, and what was the value of it? (100, 400, 900..)This may also be caused by another light in your map that casts a shadow to that specific area. Link to comment
Kylerocks Posted November 12, 2014 Author Share Posted November 12, 2014 I solved it resizing the brush. Maybe it was too big or had a bad shape.Now I have a problem with the water. I used water_quicktrip (has no shader image in Radiant) twice, but it only works in one place (the other is just invisible water). Link to comment
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