Nikomaru14 Posted November 2, 2014 Posted November 2, 2014 Hi, I'm new to the site but have been working with mods for JA for years now. I recently installed openjk to get rid of the npc file limit. I installed it over my JA game which already had a ton of mods in it including Knights of the force. KotF is a pretty extensive mod but one thing it does is adds a dismemberment option in the settings menu. Of all my mods this is the only thing that openjk messed up when i installed it. The option disappeared. I tried the old way to get dismemberment by changing some options in the openjk sp config file and i got dismemberment to work, but its really really rare for it to happen, only one limb can come off on any body, and its usually just an arm. So how do you enable the more realistic dismemberment in openjk? Like having more than one limb come off at a time? By the way I only care about single player dismemberment.
ensiform Posted November 2, 2014 Posted November 2, 2014 OpenJK doesn't change any of the menus so you must have a conflicting ui mod / pk3.
Circa Posted November 2, 2014 Posted November 2, 2014 For SP, I believe the commands include: g_sabermorerealistic 3g_dismemberprobabilities 100g_dismemberment 3 Could be wrong, and there may be others.
Nikomaru14 Posted November 12, 2014 Author Posted November 12, 2014 This only happened after I installed openjk. I put those as well as a few other commands in the openjk singleplayer config file that is in my documents, and it doesn't appear to change anything.
ensiform Posted November 12, 2014 Posted November 12, 2014 Dismemberment code and cvars haven't changed in OpenJK. Still works last time I tried.
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