Jump to content

Can ROQ's be mapped onto a texture (for skins)?


Recommended Posts

Posted

Is it possible to map an ROQ onto a texture for a skin either by having the .skin file point to it directly, or by doing it via a shader? Part of me seems to remember an ROQ being mapped on a texture for a saber blade, but can't really remember fully what it was.

And if you can, what shader stage keywords could you use/not use with it (if any)?

Posted

It is possible to have ROQ videos play on models - and pretty much anything else in the game. Try the shader 'textures/video/raven' for example and it'll play the Raven opening sequence. You can find the code for that video shader in one of the shader files (I can't remember which).

Omicron likes this

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...