Atera Posted May 19, 2014 Posted May 19, 2014 Hey, So I use some plant model found in "map_objects/nar_shaddar/plants.md3", it also resides in the yavin folder. In radiant, the plants show up but ingame, they dont. Ive tried adding them as pk3s along with in the texture area. If you do r_showtris 1 and developer 1, you will see the plant being drawn but its just not visible ingame. It even casts a shadow though. Any ideas? Its the same kind of plants used in Jedicouncilgcx for those that remember it. The pot is visible but the actual plant isnt.
Boothand Posted May 20, 2014 Posted May 20, 2014 Weird, if it's part of the original assets. If it was a custom model, I'd expect a shader slip like forgetting to use "cull disable" (draws both sides of a flat plane). Have you made sure it's invisible from all angles? Does the console give any errors?
Solution Pande Posted May 21, 2014 Solution Posted May 21, 2014 they have to be misc_model_statics, like the yavin trees, i have no idea why something to look into for rend2 i guess, hope this helps
Atera Posted May 22, 2014 Author Posted May 22, 2014 they have to be misc_model_statics, like the yavin trees, i have no idea why something to look into for rend2 i guess, hope this helpsoh thanks a lot!
Xycaleth Posted May 22, 2014 Posted May 22, 2014 At a guess, I'd say it's because bsp maps don't handle individual quads needed for the leaves. misc_model_static entities aren't baked into the map so it doesn't have this problem.
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