Cameron007 Posted October 26, 2013 Posted October 26, 2013 When I try to decompile the map "mb2_deathstar", I get a message saying "........ is not an RBSP file". I really want to decompile this map ONLY to change it to FFA, not to rip anything off and use it for myself. By the way, I used "game ja" and "game jk2". Are neither of those what Movie Battles II runs on?
MoonDog Posted October 26, 2013 Posted October 26, 2013 You don't need to decompile a level to change the spawns... You can do an -onlyents recompile after changing the spawns in the .ent list. Why don't you leave people's work alone? If they wanted it released outside of MBII, there would be a standalone version.
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