Cameron007 Posted October 26, 2013 Share Posted October 26, 2013 When I try to decompile the map "mb2_deathstar", I get a message saying "........ is not an RBSP file". I really want to decompile this map ONLY to change it to FFA, not to rip anything off and use it for myself. By the way, I used "game ja" and "game jk2". Are neither of those what Movie Battles II runs on? Link to comment
MoonDog Posted October 26, 2013 Share Posted October 26, 2013 You don't need to decompile a level to change the spawns... You can do an -onlyents recompile after changing the spawns in the .ent list. Why don't you leave people's work alone? If they wanted it released outside of MBII, there would be a standalone version. Link to comment
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