Redprogram Posted October 19, 2013 Posted October 19, 2013 JK2 Chaos Force Mod Updated FIrst things first thanks to help I got on these fourms! That being said here are 2 previews.The first is newer. http://youtu.be/qjWN6oCj960 http://www.youtube.com/watch?v=-a1lII0UWcc This mod changes the saber system with new and edited moves and other features in JK2In it's final release it will have several challenge levels as well. Many of the maps are done or being worked on.These are done in a Survival Mod style with 1 or 2 levels being good old fashioned explore and win style levels.There will be more previews coming soon! ----------------------------------New levels------------------------------ The maps work in a sort of Arkham Asylum like style where areas are connected and can be revisitedMainly for items and powers you may want to collect. These levels are NOT easy!Sense at this point most people playing JK2 are fairly decent at the game there is no point in making things too easy. NEW SABER SYSTEM FAST Small tweaks that allow for more dynamic saber battles while using this styleThe least edited of the new styles. MEDIUMQuicker and now allows for quick back and forth exchanges instead of slow hit and retreat battles.StrongA defensive style that if mastered can put up such a blinding wheel of defense thatit becomes almost untouchable. Even still it is not without offensive power!If used right you can also chain together a near limitless amount of attacks!Strong 2 The power house of the new saber system so far!Lots of flashy but VERY effective moves!Instant attacks that allow for quick in and out saber attacks.It is good against any style and is a good choice for enemies that use the strong style number 1due to its instant penetrating nature.Fast 2-----------------UPDATED----------------- A very unique style that functions in a very staff like style.Slightly defensive but mainly focusing on quick in and out strikes with a long reach andproperly timed acrobatics. Update New level pics added Control Lobby Storage Area SOTE Freighter (Bonus level) Heavy Containment Those of you who are fellow Starwars gameing vets will recognize one of those pics ----------------------------------------------------- PROGRESS THUS FAR Progress of saber systrem-------85%Progress of New General Moves-------75%Progress of New Levels-------73% ----------------------------- V1MAP LIST-----------------Revised----------------- Control lobbyHeavy ContainmentOffice AreaStorageObservation Battle---------(Dooku anyone!)
eezstreet Posted October 19, 2013 Posted October 19, 2013 Very nice! Did you work on this yourself? Is this for SP?
Redprogram Posted October 19, 2013 Author Posted October 19, 2013 Yes this is my mod not counting an awsome efx mod i have in my base folder.Rc effects. And yes the maps are Sp.I would have used Mp but npcs dont load in Jk2 Mpand there are lots of badys in this mod so.... A lot of the early maps were influenced by arkham asylumbut i kept having issues whenever i would load the mapsin game. SV Brush something or another error.But anyway you'll love the levels.
Redprogram Posted October 24, 2013 Author Posted October 24, 2013 Here is another video with more to show a lot more!Watch it all the way through and I think you may just be impressed! There are a few tweaks left to make but things are coming along nicely!Leave any thoughts, suggestions etc. (Watch for 0:42) among other spots. http://youtu.be/qjWN6oCj960
katanamaru Posted October 25, 2013 Posted October 25, 2013 Fantastic work! That's some really great progress! BTW: did you need me to look into getting Dragon to work with JO still? I didn't get to it yet because of car problems and such, but you have new animations in JO now.
Redprogram Posted October 25, 2013 Author Posted October 25, 2013 i have figured most of it out i guess. Its just a lot harder than with Jk3 models and some blending issues persist. but hayso i guess not. But thanks for the help though really apreciate it.I tell you what still vexes me is trying to get model specific animations. Ive followed the tutorial but get a bogus message and a stormtrooper everytime. > That would take this mod to another level.I was going to have a Trandoshan merc portion but i cant have everyone crawling around like lizards!
katanamaru Posted October 25, 2013 Posted October 25, 2013 I have no idea if JO can do specific animations for characters. Though I would suspect so. I'll see if I can work on this and see what it takes. It may be awhile since I have some other things to work on as well.
Redprogram Posted October 25, 2013 Author Posted October 25, 2013 hay im not complaining.it would good for all.
Redprogram Posted November 2, 2013 Author Posted November 2, 2013 Ok little update.The 3 maps for the release are nearly done. The second level is completely!I just have to work out a bug on the first level, trying to get a level change trigger to activate in an areaafter you destroy something. And I'm just finishing things up on the third level. By the way as I get ready for part 2 of the mod which I'm already working on......(I love modding)I'm trying to create a really fun and somewhat experience for players.With lots of side things to check out if you choose to that will effect things as you play through. The idea right now is to release the first part which like I said is sort of a expansive survival mod. Then the second which is a more involved ooohhhh look at this and at that as you run around typeof feel to it as you go to different areas. And the third to actually focus on Star wars themed levels.The good thing about that is some of those levels have actually been started on a ways back but never finished so its not a cold start on those maps. Although that's not always a bad thing. But one thing at a time!Just keeping you posted. There is soooo much knowledge clustered in these forums so if anybody has advice pointers or even correction on different thingsplease let me know! I know all of this sounds very ambitious and with endless modders starting big projects that never get finishedthere may be an understandable...."Ohhh here we go again" type of mindset but I tell you this will get done!That's why I waited until most of this was done in order put it out there. katanamaru and RAILBACK like this
RAILBACK Posted December 18, 2013 Posted December 18, 2013 Great work so far. I believe you will finish it. If you have a TON of spare time, it shouldn't be a problem. I tend to favour S/P maps. When I play M/P I usually play them on my own or with my kids.
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