Merek Posted September 15, 2013 Posted September 15, 2013 Jedi academy keeps crashing after I installed the server side addition to JA++. Could this have something to do with the JA+ Bit Values I used instead of the JA++ Bit Values or am I encountering an unknown error?
MoonDog Posted September 15, 2013 Posted September 15, 2013 JA++ does have a bit-field calculator. http://japp.jkhub.org/?page=calculator
Merek Posted September 15, 2013 Author Posted September 15, 2013 JA++ does have a bit-field calculator. http://japp.jkhub.org/?page=calculatorI used the bitvalues and Jedi Academy still crashed.
Raz0r Posted September 16, 2013 Posted September 16, 2013 When exactly does it crash? Are you using JAMP or OpenJK client/server?
Merek Posted September 21, 2013 Author Posted September 21, 2013 When exactly does it crash? Are you using JAMP or OpenJK client/server?It crashes when I exec server.cfg or loading a map and I am using JA++ and JA+. ATM I don't have anything installed for server side as far as I know. The only commands that work are the JA+ commands. \amclip did not work and when I put the JA++ server side into the JAPlus game folder JA++ (jamp.exe) crashes when executing server.cfg or loading a map.
Raz0r Posted September 22, 2013 Posted September 22, 2013 You shouldn't be running JA++ alongside JA+, it's meant as a replacement. Remove JA+ You also can't run a listen server (aka map/devmap from jamp.exe) with JA++, you have to use jampDed.
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