Merek Posted September 15, 2013 Share Posted September 15, 2013 Jedi academy keeps crashing after I installed the server side addition to JA++. Could this have something to do with the JA+ Bit Values I used instead of the JA++ Bit Values or am I encountering an unknown error? Link to comment
MoonDog Posted September 15, 2013 Share Posted September 15, 2013 JA++ does have a bit-field calculator. http://japp.jkhub.org/?page=calculator Link to comment
Merek Posted September 15, 2013 Author Share Posted September 15, 2013 JA++ does have a bit-field calculator. http://japp.jkhub.org/?page=calculatorI used the bitvalues and Jedi Academy still crashed. Link to comment
Raz0r Posted September 16, 2013 Share Posted September 16, 2013 When exactly does it crash? Are you using JAMP or OpenJK client/server? Link to comment
Merek Posted September 21, 2013 Author Share Posted September 21, 2013 When exactly does it crash? Are you using JAMP or OpenJK client/server?It crashes when I exec server.cfg or loading a map and I am using JA++ and JA+. ATM I don't have anything installed for server side as far as I know. The only commands that work are the JA+ commands. \amclip did not work and when I put the JA++ server side into the JAPlus game folder JA++ (jamp.exe) crashes when executing server.cfg or loading a map. Link to comment
Raz0r Posted September 22, 2013 Share Posted September 22, 2013 You shouldn't be running JA++ alongside JA+, it's meant as a replacement. Remove JA+ You also can't run a listen server (aka map/devmap from jamp.exe) with JA++, you have to use jampDed. Link to comment
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