Zabuza Posted August 5, 2013 Posted August 5, 2013 Greetings JKHub community, I was wondering if anyone knew how to remove the physics clip brushes that make up the z95 fighter at the spawn on t3_hevil. I have tried decompiling the map to a .map as to remove the brushes. However, I have obtained leaks and missing textures (which is what I expected when decompiling). I know this is possible as I have seen it done on some servers in the past and I hope to use it as a prefab for a Lugormod server. Any and all assistance is appreciated! Edit: Here is the batch file I used to decompile, if it is of any help: "J:/gtkradiant/q3map2.exe" -convert -format map -v -fs_basepath "J:/Jedi Academy/Gamedata" -game ja "J:/gtkradiant/t3_hevil.bsp" I have also tried different versions of Radiant but still no luck.
Onysfx Posted August 5, 2013 Posted August 5, 2013 As well as removing those invisible generators inside the tower xD.
mrwonko Posted August 5, 2013 Posted August 5, 2013 Removing stuff is in theory easier than adding something, but I don't think there are any tools for it.
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