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adding tags with Blender


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Tags are a bit of a pain... They are just meshes in which the first three vertices define the 3 axes. Problem being that you can't really tell a vertex's index in Blender. Take a look at the manual for a somewhat more elaborate description.

 

Well, back to your problem in particular: You can use File -> Append to copy stuff (e.g. meshes, objects, materials etc.) from another .blend file to the current one. You can use that to copy the tags, which you then have to place into the object hierarchy and re-weight (if you're using bones for weighting that means changing the Armature-modifier from vertex groups to bones and optionally removing the vertex groups).

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