Maui Posted June 19, 2013 Share Posted June 19, 2013 Hey guys maui again, this time I got another important question about remapping textures/shaders. {"classname" "target_relay""targetname" "ReplaceSky""targetShaderName" "textures/mp/h_tatsky""targetShaderNewName" "textures/skies/byss""comment" "Sky replacement"} I got this to replace the sky of ffa3 with skies/byss.But when I go ingame I see no difference, what do I do wrong?? Also, how can I remap normal textures from walls etc? Thanks in advance! ** Maui ** Link to comment
Maui Posted June 20, 2013 Author Share Posted June 20, 2013 Ok I got the sky to work. But when I change a wall texture, it is getting dark and having other colors through what I actually wanted. As example: I took outside stone from Korriban to replace the walls in ffa3, but it changed to outside stone with diff black shaders and neon lights on it etc. Any help? ** Maui ** Link to comment
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