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sky remapping question


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Hey guys maui again, this time I got another important question about remapping textures/shaders.

 

{
"classname" "target_relay"
"targetname" "ReplaceSky"
"targetShaderName" "textures/mp/h_tatsky"
"targetShaderNewName" "textures/skies/byss"
"comment" "Sky replacement"
}
 
I got this to replace the sky of ffa3 with skies/byss.
But when I go ingame I see no difference, what do I do wrong??
 
Also, how can I remap normal textures from walls etc?
 
Thanks in advance!
 
 ** Maui **
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Ok I got the sky to work. 

But when I change a wall texture, it is getting dark and having other colors through what I actually wanted.

 

As example: I took outside stone from Korriban to replace the walls in ffa3, but it changed to outside stone with diff black shaders and neon lights on it etc.

 

Any help?

 

 ** Maui **

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