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Asteroid Issues


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I added asteroids to one of my maps, however they aren't functioning as they are supposed to.  I made them using the same methods that were used in the Jedi Academy

.  Several issues have come up with the asteroids:  They aren't solid,  they don't always stay in the trigger_asteroid_field area, and nocliping into a brush kills you for some reason.  Asteroids function perfectly fine in the Asteroids mod, so I decompiled the map to see how they worked.  I then redid the asteroids in my map and made the entities identical to the ones in the Asteroids mod.  Anyone know what I'm doing incorrectly?
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It looks like they have some scripts...at least in siege_destroyer2

 

I checked the siege destroyer map, and it does use scripts that are already in the Jedi Academy base directory.  I attempted to use the same method in my own map, which resulted in failure.

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